Slay or be Slayed – A closer look at DOOM Eternal’s BATTLEMODE

  • July 26, 2019
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  • By: Parker Wilhelm

ATTENTION SLAYERS: The release date for DOOM Eternal has changed to March 20, 2020. Learn more in the official announcement from id Software here.

The DOOM Slayer, a well-oiled demon shredding machine, steps into the treacherous arena against a team of two player-controlled demons. His foes command the forces of Hell itself, not to mention a few nasty tricks of their own. Which side will reign victorious? In BATTLEMODE, each round is decided in a clash between the Slayer’s raw skill and the demons’ cunning strategy.

Revealed at this year’s Bethesda E3 Showcase, BATTLEMODE is an all-new multiplayer experience coming to DOOM Eternal. At QuakeCon 2019, id Software Executive Producer Marty Stratton and Creative Director Hugo Martin took the stage to bring us a deep dive into this exciting 2v1 mode.

Developed in-house at id Software alongside DOOM Eternal’s single player Campaign, BATTLEMODE features all the fast, frenetic and ferocious combat that defines DOOM across one of multiple unique and meticulously designed arenas. The Slayer and the demons’ objective may be the same – destroy the other side – but their playstyles are entirely different.

Wake Up and Seize the Slay

The Slayer in BATTLEMODE comes fully loaded with his complete arsenal, weapon mods and equipment. Not only is the Slayer’s gear at peak demon-eradicating efficiency, DOOM Eternal’s new movement abilities like the dash and monkey bar vault can turn the Slayer into a runaway freight train of destruction that’ll trample any unsuspecting demon.

Just like in the Campaign mode, aggressively seeking resources is crucial to victory. The Slayer takes what he needs from his enemies – players must actively Glory Kill enemies for health, torch demons with the Flame Belch ability for armor and chainsaw ‘em to chunks for ammunition.

Of course, playing as the Slayer is only half of the equation. BATTLEMODE also offers five playable demons for players to master – each with their own special playstyle and strategy.

It Feels Good to be Bad

Each demon offers unique abilities designed to outmaneuver and even outlast the Slayer if played cleverly with their teammate. For example, the Revenant can jet across the battlefield and bombard the area with shoulder-mounted rockets. Its special attack, a powerful barrage of rockets, offers a deadly long-range attack that gives players a balanced combination of offense and agility.

The Pain Elemental flies high above the arena and keeps a tactical eye on the Slayer’s position and pressures him from above. Of course, this also makes the Pain Elemental susceptible to the Slayer’s Meathook grapple, but players can defend against it with the Pain Elemental’s Soul Shield ability.

The Mancubus’ damage-absorbing bulk and arm-mounted ordnance spell bad news for any Slayer caught in close range. While not as mobile as its demon brethren, it makes up for it with its smoke bomb, covering its position so it can move in close for some real punishment!

The Marauder and Archvile are also playable demons available at launch, but we’ll have more details to share about them later. Trust us when we say they’re also a blast to fight as – and against – in BATTLEMODE.

What’s Your Battle Plan?

In addition to their individual skills, each demon in BATTLEMODE share abilities they activate in the heat of battle to help corral the Slayer and set their team up for a kill. These abilities include placing deadly hazards on the map and summoning squads of AI-controlled demons.

To counter the Slayer restocking resources mid-combat, each demon player has an ability that shuts off the Slayer’s item gathering for a short period of time! When timed just right, this item-blocking ability can leave an exposed Slayer open to the demons’ attacks, leading to some spectacular finishes – or reversals. Properly timing your resource gathering as the Slayer (or denial as the demons) is a key element of BATTLEMODE’s blend of action and strategy.

These dramatic skirmishes, combined with the BATTLEMODE’s smaller player counts, tightly packed arenas and digestible best-of-five fights to the finish, offers a new kind of DOOM multiplayer experience perfect for playing with friends online and creating memorable moments to share together.

And of course, our plans for BATTLEMODE don’t stop at launch. We will release more playable demons and maps for DOOM Eternal owners post-launch at no additional charge. Prepare for the arena by pre-ordering DOOM Eternal today and receive the Rip and Tear Pack, which lets you charge into BATTLEMODE with the DOOT Revenant Skin and more when the game launches November 22!

Developed by id Software, DOOM Eternal is the direct sequel to DOOM, winner of The Game Awards’ Best Action Game of 2016. Experience the ultimate combination of speed and power as you rip-and-tear your way across dimensions with the next leap in push-forward, first-person combat. Powered by idTech 7 and set to an all-new pulse-pounding soundtrack composed by Mick Gordon, DOOM Eternal puts you in control of the unstoppable DOOM Slayer as you blow apart new and classic demons with powerful weapons in unbelievable and never-before-seen worlds.