DOOM Eternal: The Ancient Gods - Part One & Update 3 Release Notes
By: Joshua Boyle
Experience a brand new set of missions in your eternal fight against evil. Unleash your vengeance and face your greatest test as you march back to the Maykr’s realm. Defeat powerful new threats, restore order to the heavens and unearth the corruption that has thrown the universe into chaos.
New Features for The Ancient Gods - Part One for ALL platforms
Three New DOOM Eternal Campaign Maps (requires purchase of The Ancient Gods - Part One or the Year One Pass)
- UAC Atlantica
- Blood Swamps
- The Holt
Maykr Slayer Master Collection
Behold the Maykr Slayer! This absolute unit is instantly unlocked upon purchase of The Ancient Gods - Part One or the Year One Pass and like all Master Collections, is loaded with progressibles like a slick podium, new podium animations, alternate skins, icons and player badges. For more info on how to progress through Master Collections click here.
New Support Runes Support Runes are a new Rune variant that have a unique slot. There are three Support Runes that you can find hidden in the world or are awarded after a Slayer Gate.
Desperate Punch - Blood Punch does double damage when your health is 75 or less
Take Back - When a demon causes an Extra Life to activate, it can be killed within a short time to gain the Extra Life back
Break Blast - Destroying a Weak Point generates a concussive blast
Exclusive Deluxe Slayer skins in each level
Exploration has never been more rewarding. If you can find and complete all of the Secret Encounters in each new level, you can unlock awesome new Slayer skins.
Deluxe Slayer Skins include:
- Industrial Espionage
- Wetland Warrior
- Blood Slayer
New Milestones means New Rewards
The Ancient Gods - Part One has a whole new set of spicy milestone challenges, which when completed, grant cool gear like unique icons, player badges, menu backgrounds and even a gold plated Maykr Slayer skin for completing the new expansion campaign on Ultra Nightmare.
Known Issues - ALL platforms
- Issue: In DOOM Eternal: The Ancient Gods - Part One, I've noticed that Spirits sometimes leave a combat encounter without taking another host before all remaining demons are killed. What can I do about this?
Resolution: This is a known issue that we will fix in a future update. You will be able to complete the combat encounter even if a Spirit leaves when there are still host demons available.
- Game may crash after skipping the Facility Destruction cinematic after the Marauder fight in UAC Atlantica. Do not skip this cutscene to avoid this issue. This will be fixed in a future update.
- Entering water immediately after a checkpoint save can generate a bad state if the player exits the game before reaching another checkpoint. Avoid closing the game while in water if possible. The player’s weapons will disappear if the game is forcibly closed in this unusual situation.
- In rare situations the player can remain swimming when getting out of the water. Walk back into and mantle out of the water to fix. Changing to the Classic weapon pose, entering and exiting the water and reverting to your previous weapon pose also fixes the issue.
Known Issues - Steam Only
- Issue: I'm a Steam customer who owns DOOM Eternal: The Ancient Gods – Part One or DOOM Eternal Year One Pass. When I click on the "Go Now" button to purchase the original DOOM Eternal, I'm taken to the Steam store home page. Is there anything I can do about this?
Resolution: Searching for "DOOM Eternal" from the Steam store home page will present a purchase option for the game.
DOOM Eternal: Update 3 Patch Notes
Update 3 is the free base game patch available now that accompanies the release of DOOM Eternal: The Ancient Gods - Part 1.
General Updates - for ALL platforms
__Text and Voice Chat Prohibition system __
- Players who are reported by others for toxic language in voice or text chat will be notified that they are blocked from using those features
- Report toxic players here. Please provide screenshots and or videos when possible.
General Updates - for PC Only
Automated crash dump generation
- PC crashes dumps will automatically write to the following folder: C:\Users\username\Saved Games\id Software\DOOMEternal\Crash Dumps
- Visit this link for crash report and dump file upload instructions
THANKSGIBBING Event Coming Soon!
New Events are on the Horizon! Update 3 brings support for more in-game events such as our upcoming THANKSGIBBING event, featuring awesome unlockables we think you'll gobble-gobble up like the Cultist Slayer Master Collection!
New BATTLEMODE Updates for ALL platforms
- Players can now invite other players through platform interfaces
- Removed Ballista Destroyer Blade Mod and Plasma Rifle Microwave Mod from the Slayer’s inventory in BATTLEMODE
- Optimized loot drops (ammo/health) for better network performance
- Additional performance optimizations to improve network latency
New BATTLEMODE Updates for Console Only
ARCHVILE
FIREBALL ATTACK
- Direct Damage Increased from 14 to 18
PAIN ELEMENTAL
SOUL SHIELD
- Ability duration decreased from 6s to 5s
MANCUBUS
SMOKE BOMB
- Ability cooldown has been decreased from 15s to 13s
BATTLEMODE Fixes for ALL platforms
- Fixed an issue causing the Super Shotgun to do more damage to a Demon player's armored ability than intended
- Fixed an issue preventing Demonic Onslaught from increasing the Marauder’s shotgun damage
- Fixed a bug that caused Sticky Bombs to unreliably attach and explode to enemies in some cases
- Fixed an issue that would sometimes cause Shield Soldiers to spawn with their shields detached
- Fixed a movement bug that caused Carcass and Cacodemon attacks to move the Slayer in the wrong direction
- Fixed a bug where the Demon Player HUD only displayed the first two digits of the cooldown timer for instant resurrect and team heal
- Fixed an issue where Cacodemons sometimes failed to drop health when killed
- Fixed an Arachnotron issue resulting in the Arachnotron’s turret occasionally failing to destroy when shot with the Precision Bolt, Sticky Bomb or Ballista
- Fixed animations in 1st person for when Demon players execute a ledge grab immediately after taking damage
- Fixed a bug causing demon players to not receive their 4th round upgrade until the next round in some situations
BATTLEMODE Fixes for PC Only
- Fixed an issue where the Slayer’s speed in BATTLEMODE increased based on framerate
- Fixed a bug causing Lock-on rockets to not properly display damage feedback for demon players
- Fixed aim assist for Marauders to not be affected by framerate
- Fixed Revenant dash to not be affected by framerate
- Fixed an issue where weapon tracers would appear to pass through the Archvile’s flame wall
- Fixed Slayer’s weapon remaining in place when being killed mid-weapon swap
- Fixed an audio issue that could cause a metallic sound to loop indefinitely during matches on Torment
Known Issues - ALL platforms
Campaign
- Master Levels are not accessible via the Fortress of DOOM terminal. Until a fix is implemented, you can access Master Levels from the Main Menu/Campaign/Master Level interface.
- In rare cases, you may encounter player camera issues when reloading a checkpoint from the Pause Menu. Until a fix is implemented, you will need to reload a save or restart the level to resolve this issue.
- Backing out of a Party while playing the campaign on Ultra Nightmare difficulty causes the Party Tab in the Social menu to lose functionality. Until a fix is implemented, exiting, and reloading the campaign at a different difficulty will resolve the issue.
- Reloading a checkpoint or exiting to the Main Menu shortly after unlocking Fast Travel for any level may result in Fast Travel becoming unavailable. Until a fix is implemented, avoid using Fast Travel until you have completed a level entirely.
BATTLEMODE
- The "Extinction Level Slayer” and “Aggressive Transfusion” Milestones can only be completed in Campaign. This will be fixed in an upcoming update.
- Resetting customized Demon controls to Default only resets the Archvile controls. Until a fix is implemented, you’ll need to manually reset custom controls for all other Demons.
- In very rare circumstances, when loading into BATTLEMODE matches users will spawn outside the gameplay arena. Restart the game to resolve this issue.
- Kicking a player from a BATTLEMODE match and then disconnecting can result in the player’s podium being replaced by the podium of the player who was kicked. Exit the lobby to resolve this issue.
- In rare circumstances, BATTLEMODE parties can end up in a bad state, presenting party members with repeating error messages. This issue can be resolved by recreating the party.
- After a matchmaking failure, BATTLEMODE menu options can appear as inaccessible in certain circumstances. Restart the title to regain access to all menu options.
BATTLEMODE Known Issues - Xbox One Only
- Xbox One players may encounter the social menu appearing in front of the BATTLEMODE lobby menu when loading into a private match. This issue will self-resolve.
FAQ - PS4 Only
Issue: I purchased the Year One Pass as a standalone product on the PlayStation Store before September 23, 2020 but can’t play BATTLEMODE or The Ancient Gods Part One, even though it’s launched. How do I get access to the content that I paid for?
Resolution: You’ll need to first download and install the DOOM Eternal (Base Game). To do this, go the PlayStation Store, and type in “DOOM Eternal (Base Game)”, then download and install it. Once the Base Game is installed, you will be able to play BATTLEMODE and The Ancient Gods - Part One.
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