DOOM is so much more than a game – it’s a feeling. Even when you’re not playing, elements like the art, sound, ambiance, speed or just plain ‘feel’ of DOOM stick in your brain. In this series, we hand-pick the stuff that we think fans might appreciate and keep them in the MOOD for DOOM.
Metal Gear Rising: Revengeance
When a portmanteau of ‘revenge’ and ‘vengeance’ is welded into your game’s title, you know it’s going to be a hell of a ride. Released in 2013, Metal Gear Rising: Revengeance is a spin-off of the seminal Metal Gear Solid franchise originally conceived by Kojima Productions and then developed by PlatinumGames under Kojima Productions’ supervision.
Unlike its stealthy ‘Solid’ brethren, Revengeance focuses on hack-and-slash action as the katana-wielding cyborg Raiden minces waves of augmented mercenaries and colossal mechs set to a guitar-shredding, so-cheesy-it’s-good score by Jamie Christopherson.
How does this game get us in the MOOD for DOOM? First, wickedly fun and relentless combat that rewards confronting the enemy head-on with lightning-fast parries.
Second, the Zandatsu.
Raiden dynamically slices just about everything in Revengeance, hacking apart armor, weapons, limbs and even entire helicopters with his blade. The Zandatsu, translated from Japanese as ‘cut and take,’ lets Raiden grab exposed power cores from a finely chopped chump and crush it to restore health and energy.
While not as brutal as the Slayer’s Glory Kills in DOOM (2016), dicing foes and extracting their fuel cells is satisfying – not to mention keeps players on the offensive even in dire straits. It’s not bopping a fool’s head into his own chest cavity, but Revengeance’s Zandatsu is a perfect warm-up before jumping headfirst into the aggressive, take-what-you-need combat awaiting players in DOOM Eternal this spring.
What gets you in the MOOD for DOOM? Let us know in the forums what games, books, film, television, music and more keep the DOOM vibes going an share with your fellow Slayers!
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