DOOM 3: VR Edition Release FAQ

We are proud to be launching DOOM 3: VR Edition, a new way to experience all of the pulse pounding action-horror campaign content of DOOM 3 on PlayStation 4.
What’s new and different to DOOM 3 VR?
- PlayStation® Aim and DualShock 4 support
- Lean, fire and blind-fire from cover
- Snap and smooth movement options
- Grenade trajectory trail
- Wrist Mounted HUD
- Increased normal map and texture resolution resolutions
- Removed many flashing lights but lighting/atmosphere stays close to original
- Fully modeled weapons that can be viewed from all angles
- Re-imagined weapon sounds and visual effects
- Enhanced Audio for VR using environmental reverb
What content is included?
- DOOM 3 base campaign
- Resurrection of Evil expansion
- The Lost Missions expansion
What controllers are supported?
- DualShock 4 (we recommend you play sitting down if you use the DualShock 4)
- PlayStation® Aim (we recommend you play standing up if you use the PlayStation Aim)
What controllers are NOT supported?
- DualSense Wireless
- PlayStation® Move
Can I play DOOM 3: VR Edition on PlayStation 5?
- Yes. You can play DOOM 3: VR Edition on PlayStation 5 via backwards compatibility
Known Issues
- Player may observe some momentary dips in frame rate during intense combat or in specific situations but do not affect gameplay in a significant manner
- When quitting to the main menu, additional enlarged menu UI may appear in headset view momentarily
- Hands and weapons may momentarily go through or touch UI elements in game
- Grenade trajectory trail may not display properly when pointing straight ahead
- Players may observe some text overlap or overflow on certain UI elements
- Player progression can become blocked if attempting to activate the Delta Main Elevator in Delta Labs 1 before restoring power to the reactor core – this is a legacy issue from the original release
Resolution: Player must load an earlier save before interacting with the Delta Main Elevator or restart campaign progression to bypass the issue